Blender Game Engine Python

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Blender Game Engine Python. First enable the game engine by selecting it in the render engine menu. Gameactu = cont.actuators['game'] if posdiff < 0.0001:

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I’ve been working on a physics project at home for a couple of days an i’ve come up with some formulas which i would like to test using blender game engine and bullet physics. Select text editor in blender then paste the following 2 lines in the text field, filename = /path/to/your/python_script/run.py exec(compile(open(filename).read(), filename, 'exec')) adapt the path according to your need, then run it from blender using a mouse click on the run script button. You can set as many or as few of the settings that you need with python or in the logic brick, however the python will overrule any duplicate settings.

You can set as many or as few of the settings that you need with python or in the logic brick, however the python will overrule any duplicate settings.

Blender replaces that string by the directory of the startup.blend or runtime file to make a full path name (doesn’t change during the game, even if you load other. Select text editor in blender then paste the following 2 lines in the text field, filename = /path/to/your/python_script/run.py exec(compile(open(filename).read(), filename, 'exec')) adapt the path according to your need, then run it from blender using a mouse click on the run script button. Click to the left ‘’‘, for executing the script every frame. You also need a text object, named text, with a game text property.